Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (2024)

Across all three Acts of Baldur's Gate 3, players can find scores of weapons, from one-handed Crossbows to colossal Greatswords wielded in two hands. The best of these weapons are typically found later on in the game, but when players are in the second Act, for example, they can only get the best Act 2 weapons.

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Rise above the competition in Baldur's Gate 3 by acquiring some of the best weapons early in Act 1.

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Naturally, damage is a primary stat to look at, but often overlooked is the Weapon Enchantment, as a +1, +2, or +3 Enchantment makes a weapon significantly more likely to hit. Many of the best weapons also have passive effects or their own Actions and Spells. As well as knowing what these weapons do, it's also vital that players know where to find the best weapons in Act 2 of BG3.

5 Blade Of Oppressed Souls

Base Damage: 3~13 or 3~15

Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (2)

Type

Longsword

Damage

1d8 + 1 Slashing (One-Handed) or 1d10 + 1 Slashing (Two-Handed) + 1d4 Psychic

Enchantment

+1

Effects

Crowning Strike: Unleash the wails of the dead, and possibly instill Crown of Madness in the target.

  • Location: Unlocked by completing the brain puzzle in the Mind Flayer Colony.

The Blade of Oppressed Souls is one of the best Longswords in Baldur's Gate 3 and will deal more damage when wielded with both hands. Its bonus Psychic damage is extremely useful, as few enemies are resistant to it. By instilling an enemy with Crown of Madness, fights can become even easier, as they will attack the nearest creature, excluding the wielder of this weapon.

The sword can be found in the Mind Flayer Colony towards the end of Act 2, although players must first solve the Necrotic Laboratory puzzle. This puzzle is hard to miss as it's essentially a large multicolored brain.

4 Defender Greataxe

Base Damage: 3~14

Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (3)

Type

Greataxe

Damage

1d12 + 2 Slashing

Enchantment

+2

Effects

  • Defensive Attack: When the wielder makes their first attack of the round, they can reduce this weapon's enchantment by 1 to increase their Armor Class and Saving Throw bonus by 1.
  • Location: Bought from Quartermaster Talli at the Last Light Inn.

As one of the best Axes in Baldur's Gate 3, the Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (4)Defender Greataxe is a great option for Act 2, and it can be bought very early on. With a Weapon Enchantment of +2, attacks will hit more reliably, and each blow should deal heavy damage.

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Wielders also have the option to slightly increase their defenses at the cost of lowering the Weapon Enchantment by 1. This is a good option to have in certain fights. The Greataxe can be bought at the Last Light Inn from the Quartermaster known as Talli.

3 Sword Of Life Stealing

Base Damage: 3~8

Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (6)

Type

Shortsword

Damage

1d6 + 2 Piercing

Enchantment

+2

Effects

Life Stealing Critical: On a Critical Hit, the target takes an extra 1-10 Necrotic damage as long as it isn't a construct or an undead. The wielder also gains 10 temporary hit points.

  • Location: Bought from Dammon at the Last Light Inn.

With a Weapon Enchantment of +2, the Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (7)Sword of Life Stealing is already a solid option, and it can be dual-wielded or used alongside one of BG3's best shields. It becomes a truly great weapon, however, when it crits. This is because bonus Necrotic damage will be dealt, and the wielder will gain 10 temporary HP.

The other great thing about the Sword of Life Stealing is that it can be bought right at the start of Act 2 from Dammon at the Last Light Inn. Thus, it can be used for almost the entire second Act.

2 Halberd Of Vigilance

Base Damage: 4~16

Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (8)

Type

Halberd

Damage

1d10 + 2 Slashing + 1d4 Force

Enchantment

+2

Effects

  • Sentinel Weapon: Gain a +1 bonus to Initiative rolls and Advantage on Perception Ability Checks.
  • Adroit Reflexes: When an Attack Roll is made as a reaction, make it with Advantage.
  • Location: Sold by Lann Tarv at Moonrise Towers.

The Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (9)Halberd of Vigilance is not only one of the best Act 2 weapons, but also among the best Two-Handed weapons in BG3. It has excellent Slashing damage, complemented by bonus Force damage, which almost no enemies are resistant to. Any reaction attacks, such as Opportunity Attacks or Sentinel hits, will also be more likely to hit with Advantage.

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Lastly, having a slight increase in Initiative should not be overlooked, as this makes it more likely players get to have their turns earlier. Killing enemies before they even get to fight back is one of the best outcomes in combat. The Halberd of Vigilance can be bought at Moonrise Towers early on in Act 2 from Lann Tarv.

1 Selune's Spear Of Night/Shar's Spear Of Evening

Base Damage: 4~9 or 4~11

Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (11)

Type

Spear

Damage

1d6 + 3 Piercing (One-Handed) or 1d8 + 3 Piercing (Two-Handed)

Enchantment

+3

Selune's Spear of Night Effects

  • Selune's Blessing: Gain Advantage on Wisdom Saving Throws and Perception Checks.
  • Darkvision: See in the dark up to 12m.
  • Moonbeam: Call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.
  • Moonmote: Decreases enemy movement around the caster and gives them and their allies extra Radiant damage.

Shar's Spear of Evening Effects

  • Shar's Blessing: Gain Advantage on Saving Throws while Lightly or Heavily Obscured. This weapon deals an additional 1d6 damage to creatures that are Lightly or Heavily Obscured.
  • Blind Immunity: The wearer cannot be Blinded.
  • Shar's Darkness: Create a dark cloud that heavily obscures and blinds all creatures inside.
  • Edge of Darkness: Create a cloud of Darkness when attacking.
  • Location: Rewarded for sparing or killing the Nightsong, in the Shadowfell.

Players can only get their hands on one Legendary weapon in Act 2, but there are two versions of this Spear. Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (12)Selûne's Spear of Night and Shar's Spear of Evening have the same damage and an incredibly strong Weapon Enchantment of +3. However, they differ in their effects and abilities, of which they both have many.

To get either of these Spears, players will need to progress through the Gauntlet of Shar until they reach the Shadowfell where the Nightsong is imprisoned. They will also want to take Shadowheart with them. If the player allows Shadowheart to kill the Nightsong, she will be awarded with Shar's Spear of Evening. If they instead convince her to spare the Nightsong, Selune's Spear of Night will be granted by the Nightsong herself after taking a long rest.

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Baldur's Gate 3

RPG

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Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (25) OpenCritic Reviews
Top Critic Rating:96/100 Critics Recommend:98%
Platform(s)
PC , macOS , PS5 , Xbox Series X

Released
August 3, 2023
Developer(s)
Larian Studios
Baldur's Gate 3: Best Weapons In Act 2 & How To Get Them (2024)
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